Disclaimer

At Gamedevelopandroid.site, we are committed to providing high-quality, custom-built Android games that are both creative and technically sound. While we strive for excellence in every project, it’s important to set clear expectations between us and our clients. The purpose of this disclaimer is to clarify the scope of our responsibility, legal boundaries, and project-related terms in a transparent and professional manner.

By working with us, you acknowledge and agree to the terms outlined below.


1.Game Ownership & Intellectual Property

Upon full completion of the project and successful receipt of final payment, all rights to the custom game — including source code, assets, and game logic — will be transferred to you, the client, unless otherwise agreed in writing.

However, please note the following:

  • Any third-party tools, plugins, or assets (e.g., audio libraries, UI kits, graphics packs, fonts, SDKs) used in your project remain the intellectual property of their respective creators. You will receive valid commercial-use licenses or links to license terms when such assets are used.
  • If the project includes shared, open-source, or licensed materials, we will make you aware of those dependencies and provide proper attribution or usage rights.
  • The game engine (e.g., Unity, Cocos2d-x) and its underlying architecture are not owned by us or by you. You are granted usage rights under the terms of those respective platforms.

💡 If you wish to retain exclusive rights to every element, including artwork or music, please notify us before the project begins so we can arrange custom asset creation or proper licensing.


2.Google Play Store & Other Distribution Platforms

We follow best practices and Android development guidelines to ensure the app is compatible and optimized for the Google Play Store. However, we do not guarantee acceptance or long-term stability on the platform. You acknowledge the following:

  • Google Play’s review and approval process is independent and may reject or remove apps at its discretion.
  • We are not responsible for rejections or removals due to content violations, policy changes, or improper client-submitted information (e.g., store listings, metadata).
  • If requested, we can assist with store listing preparation, AAB/APK file delivery, screenshots, and basic publishing help — but we are not liable for the outcome of the submission.

We can also provide guidance for publishing on third-party app stores (e.g., Amazon Appstore, Huawei AppGallery), but all publishing is done at the client’s own risk and responsibility.


3.Monetization & Ad Integrations

If your game includes advertising (e.g., AdMob, Unity Ads) or in-app purchases, we will integrate the chosen monetization method based on your specifications. However:

  • We do not guarantee specific earnings or financial performance.
  • Ad revenue and IAP results depend on player behavior, traffic quality, market competition, and platform changes.
  • We are not liable for account bans, payment holds, or violations related to monetization accounts (e.g., AdMob suspensions).
  • You are solely responsible for compliance with the policies of ad networks or payment providers used in your game.

If you’re unsure about monetization compliance, we recommend reviewing the latest developer policies of each service you plan to use.


4.Testing, Bugs & Device Compatibility

We rigorously test all projects on multiple devices and screen sizes to ensure functionality, performance, and usability. However:

  • No software is guaranteed to be 100% bug-free, especially on the wide variety of Android devices and OS versions.
  • Our responsibility covers functional bugs reported within the agreed testing period. After final delivery, ongoing fixes, updates, or maintenance must be covered under a separate agreement.
  • We are not responsible for hardware-specific issues, third-party library crashes, or unexpected platform-level bugs unless otherwise agreed.

5.Post-Delivery Maintenance

Once your game has been delivered and approved, our development responsibility ends unless a post-launch maintenance or update plan has been discussed and agreed upon.

If you require updates for:

  • New Android OS versions
  • Google Play policy changes
  • Feature additions
  • Bug fixes after delivery

…we’ll be happy to help under a new agreement or hourly rate. Ongoing support is not included by default unless specified in the original contract.


6.Portfolio Rights & Case Studies

We reserve the right to showcase the non-confidential parts of your project (such as screenshots, gameplay clips, or descriptions) in our online portfolio, social media, or marketing materials — unless otherwise agreed in writing.

This helps us demonstrate our capabilities to future clients and grow our business.

If your project requires confidentiality, we are more than happy to sign an NDA and exclude it from our portfolio.


Use of Client-Provided Materials

We assume that all content (e.g., logos, text, characters, audio, ideas) provided by the client is either:

  • Created by the client, or
  • Properly licensed for use

We do not take responsibility for copyright infringement, trademark issues, or intellectual property disputes arising from client-supplied content. It is the client’s duty to ensure all provided material is legally permitted for commercial use.


General Liability

To the maximum extent permitted by law, we are not liable for any indirect, incidental, special, or consequential damages resulting from the use, publication, or performance of the software we deliver.

This includes, but is not limited to:

  • Loss of revenue
  • Platform bans or rejections
  • Player data loss (if cloud services are not used)
  • Third-party service outages

We will always do our best to prevent problems and resolve them quickly — but some risks are out of our control, especially after delivery.


Final Agreement Terms

This Disclaimer is meant to clarify responsibilities and expectations in a fair and professional way. All specific terms (including timelines, budgets, feature lists, and ownership rights) will be outlined in your official project proposal or contract.

In case of any dispute, the final signed agreement or contract will take precedence.